Phase 10 is a family game that combines rummy with challenging and exciting twists. The phase to be completed is specific for each turn, those that complete the phase advance to the next, but those that do not must try again!
Phase 10 was created in 1982 by Kenneth Johnson, and uses a special deck containing 108 cards (96 numbered cards, 8 wild cards, and 4 skip cards). It's not a fast game, but can be quite challenging, entertaining, and satisfying to finally complete all 10 phases and win the game!
Number Of Players: 2 to 6
Recommended Ages: 8 and up
Phase 10 Games
Phase 10 Rules
Players are dealt 10 cards to start the game, and each player in turn draws one card from either the deck or the discard pile. After drawing a card, the player attempts to make one of the following hards, in turn:
- 2 sets of 3
- 1 set of 3 and 1 run of 4
- 1 set of 4 and 1 run of 4
- 1 run of 7
- 1 run of 8
- 1 run of 9
- 2 sets of 4
- 7 cards of one color
- 1 set of 5 and set of 2
- 1 set of 5 and 1 set of 3
If the hand can be made, the player lays it down, face-up, on the table. At the end of the turn, the player must place a card on the discard pile. Skip cards, wild cards, and more make this game fun and entertaining for the entire family.
Note: Phase 10 is a commercial game based off the traditional game known as Contract Rummy.
Phase 10 Links
- Fundex Phase 10 Instructions
Official rules for the Phase 10 Card Game, from the game's publisher, Fundex. [PDF] - Phase 10 Mobile
A version of the Phase 10 game for iPhone, iPod and iPad. - Phase 10 Variations
A collection of variations of the Phase 10 card game. - Wikipedia Phase 10
Information about the game from the free online encyclopedia, including history, rules, and variations.





